- First ever 3D character created
- For a University submission
- Created using 3DS Max, Zbrush and Photoshop
- ~10500 Polys (tris)
Final Renders
High Poly Zbrush Model
Textures Used
Topology
- Contributed to these pieces as part of a University submission.
- Part of a commercial project for a local company in Leeds
- Contributions in modelling, texturing, lighting and rendering
- Did not work to a poly limit
- Completed using 3DS Max and Photoshop