Monday 31 January 2011

3D Character Work - Mongo the Ogre

  • First ever 3D character created
  • For a University submission
  • Created using 3DS Max, Zbrush and Photoshop
  • ~10500 Polys (tris)


       Final Renders

       High Poly Zbrush Model

       Textures Used

       Topology

      3D Environment Work - Hospital Ward, Warehouse, Supermarket

      • Contributed to these pieces as part of a University submission.
      • Part of a commercial project for a local company in Leeds
      • Contributions in modelling, texturing, lighting and rendering
      • Did not work to a poly limit
      • Completed using 3DS Max and Photoshop